Beginning Google Maps API 3 [electronic resource] / by Gabriel Svennerberg ; edited by Matt Wade, Clay Andres, Steve Anglin, Mark Beckner, Ewan Buckingham, Gary Cornell, Jonathan Gennick, Jonathan Hassell, Michelle Lowman, Matthew Moodie, Duncan Parkes, Jeffrey Pepper, Frank Pohlmann, Douglas Pundick, Ben Renow-Clarke, Dominic Shakeshaft, Tom Welsh, Mary Tobin, Jennifer L. Blackwell, Kim Wimpsett.

Por: Svennerberg, Gabriel [author.]Colaborador(es): Wade, Matt [editor.] | Andres, Clay [editor.] | Anglin, Steve [editor.] | Beckner, Mark [editor.] | Buckingham, Ewan [editor.] | Cornell, Gary [editor.] | Gennick, Jonathan [editor.] | Hassell, Jonathan [editor.] | Lowman, Michelle [editor.] | Moodie, Matthew [editor.] | Parkes, Duncan [editor.] | Pepper, Jeffrey [editor.] | Pohlmann, Frank [editor.] | Pundick, Douglas [editor.] | Renow-Clarke, Ben [editor.] | Shakeshaft, Dominic [editor.] | Welsh, Tom [editor.] | Tobin, Mary [editor.] | Blackwell, Jennifer L [editor.] | Wimpsett, Kim [editor.]Tipo de material: TextoTextoEditor: Berkeley, CA : Apress, 2010Descripción: 328 p. online resourceTipo de contenido: text Tipo de medio: computer Tipo de portador: online resourceISBN: 9781430228035Trabajos contenidos: SpringerLink (Online service)Tema(s): Computer science | Computer Science | Programming TechniquesFormatos físicos adicionales: Sin títuloClasificación CDD: 005.11 Clasificación LoC:QA76.6-76.66Recursos en línea: de clik aquí para ver el libro electrónico
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Springer eBooksResumen: This book is about the next generation of the Google Maps API. It will provide the reader with the skills and knowledge necessary to incorporate Google Maps version 3 on web pages in both desktop and mobile browsers. It also describes how to deal with common problems that most map developers encounter at some point, like performance and usability issues with having too many markers and possible solutions to that. Introduction to the Google Maps API version 3 Solutions to common problems most developers encounters (too many markers, common JavaScript pitfalls) Best practices using HTML/CSS/JavaScript and Google Maps
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Introducing the Google Maps API -- Transferring from Version 2 to 3 -- Creating Your First Map -- Taking the Map Further with MapOptions -- X Marks the Spot -- Marker Icons -- InfoWindow Tips and Tricks -- Creating Polylines and Polygons -- Dealing with Massive Numbers of Markers -- Location, Location, Location.

This book is about the next generation of the Google Maps API. It will provide the reader with the skills and knowledge necessary to incorporate Google Maps version 3 on web pages in both desktop and mobile browsers. It also describes how to deal with common problems that most map developers encounter at some point, like performance and usability issues with having too many markers and possible solutions to that. Introduction to the Google Maps API version 3 Solutions to common problems most developers encounters (too many markers, common JavaScript pitfalls) Best practices using HTML/CSS/JavaScript and Google Maps

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